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Human-made artwork. No AI training permitted.

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Zagor

Character Design • Layout • Illustration 

What makes an adventure timeless?

 

Zagor, created by Guido Nolitta (Sergio Bonelli) and graphically created by Gallieno Ferri, is one of Sergio Bonelli Editore's most iconic adventure series. Set in the imaginary wilderness of Darkwood, it blends western, fantasy, horror and mystery, creating a unique universe that has captivated generations of readers.

 

As artist, I contributed to the series by interpreting its classic adventure language through dynamic storytelling, expressive characters and atmospheric environments. Working within such an established visual tradition, I sought to preserve the spirit of Zagor while bringing my own narrative rhythm and artistic approach to the world of Darkwood.

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Adventure Comic Series
Sergio Bonelli Editore
Black & White
Format: 16 × 21 cm

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Adventure Comic Series ★ Artwork – Fabiano Ambu ★ Sergio Bonelli Editore

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Concept & Character Studies

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Continue the Journey

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Josif 1957

 

An original sci-fi graphic novel exploring mystery, discovery and the unknown.

It From Space

 

A science-fiction adventure blending history, mystery and imagination.

Steve McQueen

 

An original graphic novel inspired by the legend of Steve McQueen, where cinema, adventure and comics meet.

Pop -Story of a Sailor

 

A contemporary reinterpretation of the Popeye myth, transforming an iconic sailor into a deeply human journey of memory, identity and hope.

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The Circeo Massacre

 

Explore the visual storytelling, characters and atmosphere behind The Circeo Massacre, from concept to finished pages.

 

Dampyr

 

Enter a world where horror, history and the supernatural collide, and discover my work on the dark universe of Dampyr.

Visit It Comics

 

It Comics is an independent Italian publisher creating original graphic novels, exhibitions and cultural projects that celebrate the language of comics.

Dragonero

 

Travel deeper into Erondár, through epic landscapes, battles and characters, and discover my contribution to the world of Dragonero.

Corona VS Comics was the world's first online comics festival, created in response to the COVID-19 lockdown in 2020. Conceived and directed by It Comics, the project transformed an unprecedented global emergency into a four-day digital festival, bringing together artists, publishers, journalists and readers through live interviews, drawing sessions, discussions and original programming.

The experience demonstrated that comics could successfully engage audiences in a fully digital environment. Building on that achievement, the project naturally evolved into It Comics Channel, an ongoing online platform dedicated to interviews, documentaries, live events and original video content, extending the festival's mission beyond the emergency and creating a permanent space for the comics community.

As creator and artistic director, I developed the project's concept, visual identity, editorial format and production workflow, coordinating guests, programming and live broadcasting while defining the visual language of both the festival and its evolution into It Comics Channel.